/*
D:\project\doc\Project reference\3602 clut8\resouse\Sabbat256\Bitmap\Im_MediaPlay_Control_Backward_Hi.h
	bmp file size:		2664
	bmp data offset:	1078
	bmp data width:		44
	bmp data height:	36
	bmp data size:		1584
	RLE bmp data size:	324
*/


const unsigned char Im_MediaPlay_Control_Backward_Hi[] __attribute__((section(".flash"))) =
{
0x7f,0xff,0x47,0xff,0x81,0x1c,0x0c,0xff,0x81,0x1c,0x0f,0xff,0x04,0x1c,0x0a,0xff,
0x82,0x1c,0x1c,0x0b,0xff,0x82,0x1c,0x1c,0x0f,0xff,0x04,0x1c,0x09,0xff,0x83,0x1c,
0x1c,0x1c,0x0a,0xff,0x83,0x1c,0x1c,0x1c,0x0f,0xff,0x04,0x1c,0x08,0xff,0x04,0x1c,
0x09,0xff,0x04,0x1c,0x0f,0xff,0x04,0x1c,0x07,0xff,0x05,0x1c,0x08,0xff,0x05,0x1c,
0x0f,0xff,0x04,0x1c,0x06,0xff,0x06,0x1c,0x07,0xff,0x06,0x1c,0x0f,0xff,0x04,0x1c,
0x05,0xff,0x07,0x1c,0x06,0xff,0x07,0x1c,0x0f,0xff,0x04,0x1c,0x04,0xff,0x08,0x1c,
0x05,0xff,0x08,0x1c,0x0f,0xff,0x04,0x1c,0x83,0xff,0xff,0xff,0x09,0x1c,0x04,0xff,
0x09,0x1c,0x0f,0xff,0x04,0x1c,0x82,0xff,0xff,0x0a,0x1c,0x83,0xff,0xff,0xff,0x0a,
0x1c,0x0f,0xff,0x04,0x1c,0x81,0xff,0x0b,0x1c,0x82,0xff,0xff,0x0b,0x1c,0x0f,0xff,
0x10,0x1c,0x81,0xff,0x0c,0x1c,0x0f,0xff,0x1d,0x1c,0x0f,0xff,0x1d,0x1c,0x0f,0xff,
0x1d,0x1c,0x0f,0xff,0x1d,0x1c,0x0f,0xff,0x1d,0x1c,0x0f,0xff,0x1d,0x1c,0x0f,0xff,
0x10,0x1c,0x81,0xff,0x0c,0x1c,0x0f,0xff,0x04,0x1c,0x81,0xff,0x0b,0x1c,0x82,0xff,
0xff,0x0b,0x1c,0x0f,0xff,0x04,0x1c,0x82,0xff,0xff,0x0a,0x1c,0x83,0xff,0xff,0xff,
0x0a,0x1c,0x0f,0xff,0x04,0x1c,0x83,0xff,0xff,0xff,0x09,0x1c,0x04,0xff,0x09,0x1c,
0x0f,0xff,0x04,0x1c,0x04,0xff,0x08,0x1c,0x05,0xff,0x08,0x1c,0x0f,0xff,0x04,0x1c,
0x05,0xff,0x07,0x1c,0x06,0xff,0x07,0x1c,0x0f,0xff,0x04,0x1c,0x06,0xff,0x06,0x1c,
0x07,0xff,0x06,0x1c,0x0f,0xff,0x04,0x1c,0x07,0xff,0x05,0x1c,0x08,0xff,0x05,0x1c,
0x0f,0xff,0x04,0x1c,0x08,0xff,0x04,0x1c,0x09,0xff,0x04,0x1c,0x0f,0xff,0x04,0x1c,
0x09,0xff,0x83,0x1c,0x1c,0x1c,0x0a,0xff,0x83,0x1c,0x1c,0x1c,0x0f,0xff,0x04,0x1c,
0x0a,0xff,0x82,0x1c,0x1c,0x0b,0xff,0x82,0x1c,0x1c,0x1e,0xff,0x81,0x1c,0x0c,0xff,
0x81,0x1c,0x60,0xff
};
